Programmer – Game Engine
Job Title: Programmer – Game Engine(Computational Physics & AI Simulation)Location: Hybrid / Remote – CanadaEmployment Type: Contract / Full-Time Role Overview This role combines physics simulation, AI modeling, and 3D gameplay integration. The ideal candidate will help resolve physics challenges, enhance environmental realism, and use real-world and simulated data to model dynamic, responsive gameplay behaviors (such as ball trajectories, spin, and collision realism). You’ll collaborate with the development team to design intelligent, physics-aware interactions that make our Sports Metaverse and VR worlds feel more natural, data-driven, and lifelike. Key Responsibilities Qualifications & Skills What We Offer: How to apply: Apply in confidence to using the form below by June 30th, 2025. Join PixelPaddle and be part of an industry-leading team at the convergence of sports, blockchain, and the metaverse. This role provides an exciting opportunity to innovate and impact the future of interactive digital experiences. If you’re passionate about Unity development and eager to push the boundaries of what’s possible in the Sports Metaverse, we’d love to hear from you!